Tier List

Steal a Superpower Powers Tier List

Type and rarity ranks for clearing zones and Dominus bosses.

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Powers Tier List

This Steal a Superpower powers tier list ranks the named power types and the rarities that actually move the needle. The game from 11 R$ Productions asks you to open ability packs, equip cards, fight through zones, and take down Dominus bosses while holders earn cash. Every card has its own moves. Leveling a card unlocks its strongest ability. Combat sticks to M1 for basic attacks with E and F for specials. Use this page with the Tier List Hub, the Packs Tier List, and Packs and Powers so you know what to equip, what to level, and what to leave on holders.

Ranking rules

S-tier clears bosses and hard zones with less potion spend. A-tier is excellent once leveled or paired with Power Potions. B-tier fills Index slots and holder income. C-tier is temporary filler. We weight Dominus Empyreus readiness, zone clear speed across forest, volcano, and toxic areas, holder cash value, and how well a type survives World 2 trail resets. Flashy effects that do not shorten fights drop a grade. A leveled A-tier card usually beats an unleveled S-tier card you never train.

S-tier power types

Lightning sits at the top for most progression accounts. Fast hit confirmation, strong special pressure on E and F, and clear feedback while the world breaks apart mid-fight make it the default carry into Dominus gates. Keep lightning cards leveled so the ultimate ability comes online before you burn Dominus Packs.

Time earns S for control. Slowing or desyncing boss patterns lets you land M1 strings safely and reset cooldowns with fewer deaths. When World 3 content raises enemy density, time tools keep kill streaks alive for the multiplier and crit bonuses the game advertises.

Shadow rounds out S for burst windows and reposition value. It shines when you need to finish a boss chest run without eating a full combo. Pair shadow with Power Potion III windows after you redeem Codes — full buff timing lives in the potions guide.

A-tier power types

Fire is the reliable damage floor. Excellent for forest and volcano clears, slightly less flexible on fights that punish standing still. Level fire early if your Legend Pack or Mystery Pack luck lands there before lightning.

Gravity is A for crowd control and knock setups that protect your kill streak. Strong in toxic and multi-enemy packs, a little slower as a pure Dominus finisher unless the card level unlocks a heavy special.

Frost locks lanes and softens elite packs. Ideal when you are under-geared for the next zone and need safer M1 uptime. Promote frost to near-S on accounts that lack time or shadow pulls.

B-tier and C-tier

Gold often plays as B: solid holder income fantasy and respectable mid-game damage, but usually outclassed by lightning or fire when a Dominus HP bar is the only goal. Keep gold cards on holders if combat slots are full.

Unnamed or niche “and more” types from packs land in C until you prove they clear a named boss faster than your best leveled card. Do not sink Strength Potion or weight-training sessions into C picks while S and A cards sit underleveled.

Rarity tiers inside the same type

Rarity multiplies the same type ladder:

  • Ancient — top chase rarity. The game page frames beating Dominus Empyreus around pulling Ancient. Treat Ancient of any strong type as auto-S for endgame planning. See How to Get Ancient.
  • Secret — badge-tier rare. Secret lightning or time often outdamages God of a weaker type. Keep Secret cards equipped and leveled.
  • God — high ceiling and Godly Pull badge progress. God fire or frost is a legitimate main until Secret or Ancient arrives.
  • Lower ladder (legendary, mythic, elite, and similar player-reported bands) — fill holders, complete Index rarity rewards, and act as temporary equips. Level them only if they are your best type so far.

Suggested loadouts by stage

First hour: Equip whatever your free Legend Pack and early zone packs give you. Prefer lightning, fire, or frost. Place extras on holders per Base Cash. Train strength with weights until forest feels trivial.

Mid game: Aim for God or better of an S/A type. Use Luck Potions only when you are about to open Dominus or Legend stacks from Packs Tier List guidance. Clear volcano and toxic bosses using E and F on cooldown instead of M1 only.

Dominus Empyreus prep: Prioritize Ancient or Secret of lightning, time, or shadow. Bring Power Potions for the attempt, not for trash packs. Confirm World 2 portal habits so trail and aura resets do not surprise you. World 3 drops in November 2026 can reshuffle these grades — recheck after the patch.

Mistakes that waste pulls

Opening every pack without a Luck Potion when you already stock Dominus Packs. Leaving holders empty while you chase one more combat card. Ignoring card level because a new rarity looks shinier. Spamming M1 and never learning E and F timings on your main. Skipping Bosses notes and blaming the tier list when the real issue is under-trained strength.

How to use this list with the rest of the wiki

Cross-link your plan: redeem Codes, open high-value packs from the Packs Tier List, time buffs with the potions guide, follow Getting Started and Controls, then apply combat tips in Bosses. Quality-of-life helpers may appear under Scripts. Revisit this powers tier list after each major update so S and A grades still match live Dominus clears.

FAQ

Frequently Asked Questions

Quick answers to the most common questions.

What is the best Steal a Superpower power type right now?

Lightning leads most progression clears, with time and shadow close behind for control and burst. Fire, gravity, and frost stay strong A-tier options depending on your pulls.

Does Ancient always beat Secret of a better type?

Ancient is the top rarity target for Dominus Empyreus, but a heavily leveled Secret lightning card can still outperform a fresh Ancient of a weak type until you level the Ancient.

Should gold powers be equipped or held for cash?

If you already run lightning, time, or fire in combat, park gold on base holders for income and keep your strongest typed cards equipped.

Do E and F matter more than M1 later?

Yes. Basic M1 starts fights, but leveled card specials on E and F are what shorten Dominus phases and protect kill streaks.

Will World 3 change this tier list?

Expect shifts when World 3 and admin events land. Recheck type performance and rarity value after the November 2026 world update.